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SHOTS BREAKDOWN

1/ Raccoon animated short: responsible for the raccoon - the main character and the toy car. The environment was downloaded from the Substance Assets library.

2/ Raccoon Rig Script:

 

- Responsible for all except the Utilities scripts (to make controls shapes and other miscellaneous functions such as creating a transformation null node on top of the controls). Students were provided with template scripts and required to modify the script for the specific needs of the project. 

- This project showcases my ability to script a quadrupled rig with plantigrade feet.

3/ Raccoon Fur: Responsible for all set-up.

4/ Bison Hind Leg's Muscle Rig: 

 

Model done by Nicholas Morel (https://flippednormals.com/product/bison-anatomy-skin-muscles-bones-simulation-model-textures-8114) 

- Rig set-up has involvement with Framestore in-house pipeline tools

- The purpose of this project is to learn about how to set up an anatomy rig for production with the support of the studio's in-house pipeline tools (to let the learner understand how to use the pipeline for production too) and also the support of lead riggers in the department. Due to the limited time of less than 2 weeks during the internship, the scope of the project is reduced to only one part of the animal, which is the hind leg. 

 

5/ Robot Dog Rig Script:

 

- Responsible for all except the Utilities scripts (to make controls shapes and other miscellaneous functions such as creating a transformation null node on top of the controls). Students were provided with template scripts and required to modify the script for the specific needs of the project. 

- This project showcases my ability to script a biped rig with digitigrade feet. (Since the raccoon showcases the plantigrade feet, which have the same anatomy as human feet, this rig is to clarify I can also rig dog and cat or similar animal hind legs).

6/ Manual Simple Face Rig:

- Responsible for all except the body rig was provided by the instructor to shorten the time required to complete this project.

- Blendshape and Joint based set up

- No script involved, manual rigging process.

             

7/ Fish Expression Rig:

- Responsible for all set-up except the fish model was provided by the instructor/

- Use Maya expression editor only.

8/ Stuffed Toy test:

- Responsible for all set-up.

Demo_Reel_Latest
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